A veces, para practicar proporciones y poses, busco imágenes random en internet. Este dibujo lo hice con una de esas imágenes de referencia
Sometimes, to practice proportions and poses, I look for random images on the internet. I made this drawing with one of those images as a reference
Por cristinardvaya
Rápido boceto de Sulu. Es la primera vez que lo dibujo 😁
Quick sketch of Sulu. It's the first time I've drawn him 😁
(Si se ven algo extraño por debajo es porque donde estoy dibujando es un papel que ya usé antes. A ver si adivinas qué es. Se adivina mejor si le das la vuelta a la imagen ⤵️)
(If you can see something strange underneath, it's because where I'm drawing is a paper I've used before. See if you can guess what it is. You can guess better if you turn the image upside down ⤵️)
Por cristinardvaya
This part doesn't contain spoilers.
The Quarry is a videogame created by Supermassive Games, the same people who created Until Dawn and the Dark Pictures Anthology series (Man of Medan, Little Hope and House of Ashes). The protagonists, just like in Until Dawn, are a group of teenagers (although they are around 18, I'd call them youngsters. You know they are that age because they say more than once that they're going to start university). During the summer, they are the monitors at Hackett's Quarry camp, run by Chris Hackett. The trouble starts when two monitors turn up early for the camp.
Personally, it's a game that I really liked, because it has a lot of mystery and I like to try to figure it out before a character tells you, and also, it has choices and that makes you responsible for what happens in the story. It's like choosing how each character develops and how they behave, whether you want them to misbehave with each other, or get along better. I liked it more than Until Dawn, for me the story is more interesting and the decisions are much more important (which means that you don't need to know how to play videogames to get a good ending, because many of the deaths are due to bad decisions or not having done enough research), apart from the fact that it's not such a gore game (I can't stand gore, although after a while watching horror videogames, I'm getting used to it 😅).
I've seen people who have played it complain that "they got a bad ending". You don't get a bad ending, it's triggered by your decisions (it's true that you can miss a Quick Time Event, that is, miss a key or button to dodge something and die, and for me that doesn't really matter, it's just a matter of reflexes and being aware. What's so funny if a character dies for not jumping properly? That happens in real life, but in games and movies the deaths are usually not so pathetic). But still, from what I've seen, it's much more about the decisions. As I was saying, the ending is chosen by you, and because there are so many important decisions, there are many possible endings (each character can have up to 10 different ways to die and there are 9 characters you can control). Obviously, if you get all the youngsters to survive, that's a good ending, but there are more characters besides them that you can also cause to die or not. More things I liked were how they connected all the dots in the story at the end.
There are also things I didn't like about the game, for example, some characters change their minds drastically without any explanation, or have an attitude that also changes suddenly, as if bits and pieces of the story had been cut and pasted. Another thing in relation to character development is that they don't tell each other things. They've seen something strange, dangerous or whatever, but they don't tell the others, or they're trying to help you, but they're not able to tell you, that gets on my nerves 😠. And I'd better not talk about many of the dialogues, which seem to have been forced… In this, the game developers could have made more effort so that the story would have a better sense, continuity and some situations wouldn't be heavy, uncomfortable or unnecessary. Although I must admit that the characters become more serious as the game progresses, and that's a plus (considering that at the beginning they behave as if they were 12 years old).
Well, after giving my opinion, I'm going to comment on some things about the story that I saw, and that are pretty close to what I would have chosen (I'm not summarising because it's a very long story and it's not at all the same playing it or watching it as reading a summary):
Spoilers from here:
There are 10 chapters and a prologue. Between each chapter the game is "paused" and the typical person appears who advises you what to do, as in other videogames by these creators. She's an old woman in this case, and she'll show you possible futures if you find her tarot cards.
One point I liked is that this old woman is to blame for everything, because if she didn't have Silas in her show as an attraction, Caleb and Kaylee wouldn't have tried to help him escape and neither of them would have ended up as lycanthropes. Also, the fact that she tries to convince you not to kill Silas, especially in the last moments of the game when you're aiming for him, is great.
I also really liked the fact that decisions that don't seem to matter can later help you save a character or avoid risking their life, for example, if when Laura is in the cell she misbehaves with the sheriff, then he kills her in the fight at the Hackett's house. Or, if you break the door of the wooden house where Abi and Kaitlyn had the luggage, they can hide when the werewolf attacks them on the radio. Or even, if you find a stuffed animal with Kaytlyn, then you can save her in the final fight in the wooden house if you don't want to kill Caleb turned into a werewolf.
One thing I didn't like is the behaviour of the Hackett family. They are supposed to be protecting the teenagers, but they don't warn them. I'm guessing it's because they've already been in trouble with other people and don't want to go to jail or anything like that (throughout the game you find out what the Hacketts are really like and how long they've been covering up their crimes - in fact, Travis, the sheriff, became a sheriff to cover up them). But once the youngsters know what's going on, it wouldn't hurt to tell them that they're saving them. I also liked the development of Travis' character, who only wanted to kill Silas to free his family. He comes across as menacing, sinister, even as a bad person at first, but if you choose correctly, you grow fond of him in the end, as he can trust you and show you his good side (he's one of my favourite characters along with Laura and Kaytlyn).
And an important detail is to take evidence, clues and that. They help you to discover the story, to explain some things or even to prove the innocence of the protagonists, and they are very interesting. On the credits screen, you'll hear the people doing the podcast that Ryan was listening to at the beginning. Depending on whether you saved all the young people or not, the front pages of the newspapers will say that they'll go to jail or that they were attacked by a bear, but at the end of the podcast, that headline may change depending on the evidence you found during the game (there are 10 pieces of evidence, one for each chapter). If you didn't find any or not enough, they won't investigate what happened (the Hacketts will still cover it up if they're not dead), but if you have enough, you can get the mystery solved.
Finally, you can't save all the characters that appear at the end (on the screen when you go name by name to see if they are alive or dead). The main objective would be to save the young people and remove the curse of Hackett's Quarry by killing Silas, but if you can save the members of Hackett's family, all the better. I saw an ending where all the young people lived and also Bobby (a brother of Chris Hackett), Travis (the other brother, the sheriff), Jebediah (the father), Max and Laura. The mother Constance, Chris, Kaylee, Caleb and Silas died. Doing a bit of research, to get the best ending you need Kaylee (in fact it's not your choice whether she dies or not), Chris and Silas to die. I didn't care if Constance died, because I didn't like her reaction when she found out her granddaughter was dead: she blamed Travis (on one hand it's his fault for not containing Laura in the cell), but is it really his fault? I mean, she has three electrified cells in the basement, one for each family member that is a werewolf, and that night, which is when they have to lock them up because the young ones are in the camp, they don't. They decide it's better that Chris is being tied to a wooden beam in the attic and Kaylee and Caleb I don't even know where they left them (because they turn up in the forest). Laura was smart by leaving Max on the island, but the Hackett family let theirs go away. It's something I don't understand. I also don't know if the first werewolf who attacked the teenagers (specifically Nick, right after playing Truth or Dare) was Silas or one of Chris's two sons. If it was Silas, it would justify the hunters being around, but they could have warned the youngsters that Nick was going to transform and they should lock him up, and thus help them and shelter them at their home. But well… here it seems that they don't think.
One last thing I didn't like is Ryan's attitude right after they meet Laura and she tells them what she's been through. He behaves as if he hasn't seen what has happened to Nick. It's normal that he doesn't want to kill Chris, because he has known him for a long time and his children are his friends, but after hearing that Chris' brother had Laura and Max locked up, and after having seen many suspicious clues, his opinion about the Hackett family should have changed a bit. It's because of this "flaw" that Ryan stopped being one of my favourite characters (not that he's a character I hate either, but I stopped liking him so much). I put flaw in quotes because it's not a flaw of the game as such, the character may have that personality and that way of seeing things, but I don't share it, it's something that doesn't make much sense to me and makes that scene strange.
Despite these things without apparent sense, I really liked the story, it was very interesting, and the fact that they put all the pieces together at the end makes you hooked to it and want to know what else happens. There are moments of tension when you don't know what will be best for the characters, and that's the essence of the game and what I like the most: that your choices save or kill the characters, and not a silly thing like not hitting a key when it's due (I have to add that sometimes it's better not to hit it, for example, when you're struggling with Constance, so you save her. However, in those cases you have to hit it more than once, so they also count as a choice).
Tengo algunas capturas de pantalla sobre cosas que he hecho en el mundo de Minecraft dedicado a Star Trek: TOS. He hecho una estructura pequeña del Enterprise en el cielo (donde supuestamente están las salas que estoy construyendo. Digo supuestamente porque no están ahí). Esa estructura está muy mal hecha (las proporciones no están bien), pero desde abajo se ve una sombra que me gusta mucho (como al jugar no voy a subir hasta ahí arriba, no me he esmerado mucho, ya que yo solo quería que se viera la forma de lejos. Aún así, creo que lo cambiaré un poco para que no se vea ese bulto que tiene xd). En el minimapa también me gusta cómo queda (el minimapa es del mod "Journey map")
I have some screenshots of things I've done in the Minecraft world dedicated to Star Trek: TOS. I've made a small Enterprise structure in the sky (where supposedly the rooms I'm building are. I say supposedly because they are not there). That structure is very badly built (the proportions are not right), but from below you can see a shadow that I like a lot (as I'm not going to go up there, I didn't struggle a lot, since I only wanted the shape to be seen from far away. Even so, I think I'll change it a bit so you can't see that bulge xd). In the minimap I also like how it looks (the minimap is from the "Journey map" mod, it can be seen on top right)
Luego estuve creando unos objetos con el "Chisels and bits". El tricorde, el fáser y el comunicador. Y con el mod de "Ordinary coins" añadí unas monedas para hacer una economía (bronce, plata, oro y platino). Personalicé las monedas para que tuvieran el logo de la Federación e hice una versión para el Imperio Terrano.
Then, I created some objects with the "Chisels and bits". The tricorder, the phaser and the communicator. And with the "Ordinary coins" mod I added some coins to make an economy (bronze, silver, gold and platinum). I customized the coins to have the Federation logo and made a version for the Terran Empire.
Por cristinardvaya
BRIEFLY DESCRIBING THEIR PERSONALITIES
What are they like in love? This is a general question that I like to ask myself a lot. This includes more specific ones: How do they show their love for each other? Who is more affectionate? What do they like to do? Who is the big spoon and the little spoon? ...
Well, I think I have to differentiate between the normal universe and the Mirrorverse. Spock and McCoy are the characters who most resemble themselves in those universes (in personality), but obviously there are differences, and I think those differences are reflected in their relationship.
1. Spock and Mirror McCoy 2. Mirror Spock and McCoy
Normal Spock is logical, calm, thoughtful, thinks long and hard before he acts, and chooses not to use violence. Mirror Spock is forced to use violence (even if he doesn't really like it), is prepared to manipulate to get what he needs, is also thoughtful, but a little less calm (I think), and is still logical.
Spock and Mirror Spock
McCoy, in my opinion, is the most similar in both universes. The normal McCoy is sentimental, somewhat sensitive (even if he doesn't want to show it), cares a lot about others (especially if they are his friends) and would sacrifice himself for them, likes to tease Spock, isn't violent at all (if the situation requires it, he prefers verbal harm) and is brave at times. And the most important trait: he knows how to bring out Spock's emotions. Mirror McCoy is pretty much the same, only he tends to threaten. People are afraid of him because of threats, but they never come true, and if they come true, not by his hand. Spock or Jim are the ones who incite him to torture or hit someone, he almost never decides it on his own. Perhaps he's more fearful than his counterpart, because that universe is terrible (violence everywhere, death if you don't have allies, betrayal...), and he's not so daring with Spock (the Vulcan imposes him quite a lot).
McCoy and Mirror McCoy
With that out of the way, it's time to answer the questions, but that will be in another post.
IT WILL CONTINUE
(The images are not related to the text)
Part 2
Part 3
Por cristinardvaya
Hoy estaba ordenando los dibujos cuando encontré una carpeta con dibujos, algunos de hace varios años (unos 5 o 6, cuando yo tenía 13 😆), y pensé que sería buena idea crearme otro tumblr dedicado a fanarts random.
Today I was organising my drawings when I found a folder with other drawings, most of them from several years ago (about 5 or 6, when I was 13 😆), and I thought it would be a good idea to create another tumblr dedicated to random fanart.
Link to my other tumblr
Voy a empezar subiendo, con una frecuencia de un post a la semana, algunos de esos dibujos antiguos (los que estén decentes) y quizás continúe con dibujos que haga ahora. En ese Tumblr no subiré Star Trek porque ya lo subo en este.
I'm going to start uploading, with a frequency of one post per week, some of those old drawings (the ones that are decent) and maybe continue with drawings I do now. On that Tumblr I won't upload Star Trek because I already upload it on this one.
Algunos de los fandoms de los que he dibujado son: Marvel (no tengo muchos), Piratas del Caribe (tampoco hay muchos), Pokemon, Minecraft Story Mode (si no lo conocéis, os sugiero que juguéis a ese juego, porque la historia es genial) y una historia que me he inventado, que empecé hace 3 o 4 años, que se llama Vida de Señores Oscuros (tengo hecha ya toda la historia, dibujados todos los personajes, la línea temporal... Quiero saber si es una historia que a la gente le puede gustar. El género es fantasía, aventura y acción. Es como una mezcla entre futuro y Edad Media).
Some of the fandoms I've drawn are: Marvel (I don't have many fanart), Pirates of the Caribbean (there aren't many either), Pokemon, Minecraft Story Mode (if you don't know it, I suggest you play that game, because the story is great) and a story I made up, which I started 3 or 4 years ago, called Life of Dark Lords (I have already made the whole story, drawn all the characters, the timeline.... I want to know if it's a story that people would like. The genre is fantasy, adventure and action. It's like a mix between future and medieval era).
Que cree esa cuenta secundaria no significa que vaya a dejar de subir lo que tengo planeado en esta cuenta, al fin y al cabo, por algo esta es la "cuenta principal". Si tengo que dejar alguna, será la otra.
Just because I create that secondary account doesn't mean that I'm going to stop uploading what I have planned on this account, after all, this is the "main account" for a reason. If I have to leave one, it will be the other one.
Bienvenidos, soy Cristinardvaya. Este es un tumblr alternativo para subir mis dibujos de otros fanart, e incluso para subir mis propias historias con personajes que yo he creado.
Welcome, I'm Cristinardvaya. This is an alternative tumblr to upload my drawings of other fanart, and even to upload my own stories with characters I've created.
Mi cuenta principal (aquí está el enlace) está dedicada a Spones y Star Trek, por eso aquí no subiré de ese fandom, aunque es posible que rebloguee alguna vez.
My main account (here's the link) is dedicated to Spones and Star Trek, so I won't be uploading from that fandom here, although I may reblog from time to time.
He dibujado una escena de Star Trek TOS de McCoy y Spock (Spones). (No se me da muy bien dibujar personas en perspectiva 😔).
Por cristinardvaya
Este es el primer dibujo que hice en el ordenador con la tableta gráfica de mi hermana. Fue un dibujo rápido, casi un boceto. Tan solo quería probar cómo iba el programa de dibujo.
This is the first drawing I did on the computer with my sister's graphic tablet. It was a quick drawing, almost a sketch. I just wanted to test how the drawing program worked.
Tengo que aprender a usar esa tableta y dejar de hacer un mogollón de líneas, pero por algo se empieza.
I have to learn how to use that tablet and stop making a lot of lines, but that's a start.
Estoy sorprendida por la calidad de las imágenes. Aún no sé cómo funciona lo de los píxeles y quizás me haya pasado con la resolución (tengo que decir que es la calidad que viene por defecto).
I am surprised by the quality of the images. I still don't know how the pixel thing works and I may have overdone it with the resolution (I have to say that this is the default quality).
Por cristinardvaya
Chapters: 1/1 Fandom: Star Trek: The Original Series Rating: Not Rated Warnings: No Archive Warnings Apply Relationships: Leonard "Bones" McCoy/Spock Characters: James T. Kirk Prime, Spock Prime, Mirror Spock, Leonard "Bones" McCoy Prime, Montgomery "Scotty" Scott Prime, Pavel Chekov Prime, Nyota Uhura Prime, Hikaru Sulu Prime Additional Tags: Psychological Trauma, Emotions, Episode: s02e04 Mirror Mirror, A little bit of TOS Spones, Star Trek TOS Spoilers about some episodes Summary:
Dr. McCoy develops a trauma when he goes to the Mirror universe and has to fight against this trauma in order to get back to his old self. Spock's help is essential to overcome it.
Here you are the translation of my story in Castillian: https://archiveofourown.org/works/29663559
I hope you enjoy it, I put so much effort into it.
Please, ignore my poor English translation and my mistakes, I try my best.
By cristinardvaya
Un momento íntimo. Porque se lo merecen 😊
An intimate moment. Because they deserve it 😊
Por cristinardvaya
My dear friend! Here is a little Data to bring you some joy 💖💖💖
Spones Bonus!!
Ooh!! Thank you very much!! 😊🥰
Data and Spot are so cute and that Spones bonus... I love it 😍
I wish you a happy week, my friend! 😄
My blog mainly about Star Trek, Spones (Spock x McCoy). I make drawings. Free to use them but giving my name
128 posts